Drawing on lessons from his time in the fire and rescue service and experience leading exercise design, Stuart Lonie, Business Resilience Consultant at Databarracks, considers how resilience exercising needs to evolve to give participants greater agency and make the most of AI.
There is a common saying in emergency response: in a crisis, we don’t rise to the occasion; we sink to the level of our training.
I think there is a lot of truth in that. Under stress, we tend to fall back on what we know and what we have practised. That is one of the reasons exercising is so important. It gives people the opportunity to experience difficult situations, practise making decisions and learn from mistakes in a safe environment. And we need to do more of it.
Whether it is a short tabletop or a complex simulation, the principle is the same: the more opportunities people have to practise responding to disruption, the more experience they have to draw upon when faced with the real thing.
The challenge is that the environment we are preparing people for is continually changing, and at a rapid pace. As organisations look to the future, the question is not simply how often they exercise, but how they can make every opportunity to practise more valuable.
For me, there are 3 things we need to get right: making exercises reflect the real world, giving participants meaningful control over what happens and allowing them to learn from failure. These principles should guide how we design exercises, with AI helping us put them into practice.
Design exercises for an interconnected world
Organisations don’t operate in isolation. They are part of an increasingly complex ecosystem involving suppliers, technology, infrastructure, customers, regulators, government and many other dependencies. During a crisis, the organisation itself may not even be the actor with the greatest influence over what happens next.
A supplier’s response, a regulator’s intervention or the failure of a shared service can change the course of an incident, regardless of the decisions an organisation makes internally. Exercises need to reflect these wider influences, not just the actions of the organisation taking part.
That complexity presents a challenge for exercise designers. How do we create realistic scenarios that account for these external influences while allowing participants’ decisions to shape what happens next?
Give participants agency
Many traditional exercises are, by necessity, reasonably linear. We present a situation, participants discuss it, make decisions and the exercise moves on to the next inject.
This approach works when participants’ decisions broadly follow the route anticipated by the exercise designer and the next inject is a logical progression. But a serious limitation becomes apparent when participants make a credible decision that takes the scenario off script. If the next inject doesn’t reflect that decision, it can feel as though their actions have made no difference. When participants are no longer shaping the outcome, the scenario is simply happening to them. That’s why their decisions must be allowed to land.
In a real incident, decisions don’t disappear when we move on to the next problem. They change the situation. They commit resources, consume time, close off options and influence how other people respond. Sometimes the effect isn’t apparent until much later.
I’ve experienced that personally. During my time in the fire service, I made an early decision at an incident. I committed a team to the wrong task, and the situation quickly snowballed. Resources I needed elsewhere were now committed, valuable time had been lost and I was trying to correct that initial mistake while still dealing with the incident developing in front of me. One poor decision had created further problems, and each of those problems placed additional pressure on the decisions that followed.
